TYTUŁ
Studia Humanistyczne AGH
2021 / Tom 20 / Numer 2
Wybierz inny
TYTUŁ ARTYKUŁU
STRONY
CZYNNOŚCI
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How Gandhi Went to Nuclear : Potentiality of the Archiverse in "Civilization VI"s. 7 - 22CZYSTY TEKSTBIBTEX
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Lost Worlds of "Andromeda"s. 23 - 40CZYSTY TEKSTBIBTEX
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Games in Frames : Between Comics and Videogamess. 41 - 56CZYSTY TEKSTBIBTEX
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"If the Dog Dies, I Quit" : "Blair Witch" and the Problems of Contemporary Psychological Horror Gamess. 57 - 70CZYSTY TEKSTBIBTEX
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Reactive Games as an Example of Extensive Use of Evocative Narrative Elements in Digital Games : The Case of "Dwarf Fortress" and "Rimworld"s. 71 - 83CZYSTY TEKSTBIBTEX
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The Future, the Crisis and the Future of "Replay Story"s. 85 - 95CZYSTY TEKSTBIBTEX